a5ce6f8dfb Fix freeze when binary content written to open empty file (#53074)
Opening an empty file then writing binary content to it on disk causes a
permanent freeze (not a crash — requires force kill).

`reload_impl` loads raw bytes via `load_bytes` and decodes with
`encoding_rs` but never checks if the content is binary. The existing
binary check in `decode_file_text` only runs on fresh opens, not
reloads. So binary content enters the buffer as lossy UTF-8.

Binary data has almost no newlines, producing a single enormous row. The
wrap map's sync fast path in `flush_edits` checks row count (< 100 rows)
but not line length, so it runs `wrap_line` on a multi-MB single line
synchronously on the main thread via `smol::block_on`. Font shaping
millions of non-ASCII replacement characters blocks the UI thread
indefinitely.

Two fixes, both one-condition guards:
- Null-byte check in `reload_impl` before decoding, same heuristic
(first 8000 bytes) used by `decode_file_text` on fresh opens. Binary
content never enters the buffer.
- Column-length guard (`MAX_SYNC_WRAP_COLUMNS = 10_000`) on the wrap map
sync fast path so absurdly long lines fall through to the async
background path. Defense in depth for any single-line content that's too
long to shape synchronously.

## Test plan
- [ ] Open an empty file in Zed, write binary content to it externally
(e.g. `cp /bin/ls /path/to/open-file`) — should show "Binary files are
not supported" instead of freezing
- [ ] Open a compressed file (zip, gz) that starts empty and gets filled
— same behavior
- [ ] Normal text file reload still works (no regression)
- [ ] Very long single-line text files (>10k columns) don't freeze the
editor

---------

Co-authored-by: deadcode-walker <268043493+deadcode-walker@users.noreply.github.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2026-04-23 12:42:10 +00:00
2026-04-06 12:51:13 +00:00
2026-01-22 23:57:26 +05:30
WIP
2023-12-14 09:25:14 -07:00
2026-02-03 20:31:02 -07:00
2025-02-04 09:02:59 -05:00
2025-02-04 09:02:59 -05:00
2026-01-06 12:49:51 -08:00
2025-10-27 13:27:59 -04:00
2025-10-17 18:58:14 +00:00
2026-03-17 16:34:35 +00:00

Zed

Zed CI

Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.


Installation

On macOS, Linux, and Windows you can download Zed directly or install Zed via your local package manager (macOS/Linux/Windows).

Other platforms are not yet available:

Developing Zed

Contributing

See CONTRIBUTING.md for ways you can contribute to Zed.

Also... we're hiring! Check out our jobs page for open roles.

Licensing

License information for third party dependencies must be correctly provided for CI to pass.

We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:

  • Is it showing a no license specified error for a crate you've created? If so, add publish = false under [package] in your crate's Cargo.toml.
  • Is the error failed to satisfy license requirements for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to the accepted array in script/licenses/zed-licenses.toml.
  • Is cargo-about unable to find the license for a dependency? If so, add a clarification field at the end of script/licenses/zed-licenses.toml, as specified in the cargo-about book.

Sponsorship

Zed is developed by Zed Industries, Inc., a for-profit company.

If you’d like to financially support the project, you can do so via GitHub Sponsors. Sponsorships go directly to Zed Industries and are used as general company revenue. There are no perks or entitlements associated with sponsorship.

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