ccfbbf651301597d287b8919223ded770be61a6f
This PR implements the behind-the-scenes subagent execution logic: ### Core subagent execution - Add `Thread::new_subagent()` constructor for creating subagent threads - Implement `SubagentTool::run()` to spawn and manage subagent lifecycle - Add `SubagentContext` for parent-child thread relationship - Implement `submit_user_message()`, `interrupt_for_summary()`, `request_final_summary()` - Add timeout support and context-low detection (25% threshold) - Propagate cancellation from parent to child threads ### Thread management - Add `MAX_SUBAGENT_DEPTH` (4) and `MAX_PARALLEL_SUBAGENTS` (8) limits - Add `register/unregister_running_subagent()` for tracking - Add `restrict_tools()` for allowed_tools filtering - Add `is_subagent()`, `depth()`, `is_turn_complete()` accessors ### Thread changes - Add `ToolCallContent::SubagentThread` variant - Add `ToolCallUpdateSubagentThread` for UI updates - Add `tool_name` field for subagent detection - Add `is_subagent()` method on `ToolCall` - Add image support in `ContentBlock` Release Notes: - N/A --------- Co-authored-by: Amp <amp@ampcode.com>
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
On macOS, Linux, and Windows you can download Zed directly or install Zed via your local package manager (macOS/Linux/Windows).
Other platforms are not yet available:
- Web (tracking issue)
Developing Zed
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
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