# Objective Improve the error messages shown when undoing or redoing project panel operations fail. Right now we're mostly relying on the error message generated by the underlying function or method that attempts to apply the inverse operation, which might not be the best UX. ## Solution * Update the style used in the `Workspace::show_notification` call, under `project_panel::undo::Inner::show_error`, in order to use markdown styling. This allows paths to stand out a little bit better, which is helpful seeing as pretty much all error messages will contain path information in the notification's body. * Update the way paths are displayed so as to show the full relative path and, if multiple worktrees are present, include the worktree name. This helps disambiguate cases where multiple worktrees might have the same path, for example, `src/lib.rs`. * Update each specific operation's error message to better convey what exactly failed. ## Testing Manually tested each of the scenarios outlined in the `Showcase` section. Please refer to the screenshots in that section to see before and after comparisons ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [ ] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [ ] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable ## Showcase ### Undo failures <details> <summary>1. Move conflict</summary> | Steps | Before | After | | --- | --- | --- | | 1. Move `a.txt` into `docs/` (cut/paste or drag)<br>2. Run `touch a.txt`<br>3. Undo | <img width="2736" height="1586" alt="1_before" src="https://github.com/user-attachments/assets/d60660d1-ba85-4a08-82a3-a6e3f6d84506" /> | <img width="2736" height="1586" alt="1_after" src="https://github.com/user-attachments/assets/c050f287-b186-42db-8995-57102d1db4d2" /> | </details> <details> <summary>2. Rename conflict</summary> | Steps | Before | After | | --- | --- | --- | | 1. Rename `a.txt` → `b.txt`<br>2. Run `touch a.txt`<br>3. Undo | <img width="2736" height="1586" alt="2_before" src="https://github.com/user-attachments/assets/0c0eb0bc-ea01-4642-a63a-69687b2ba13e" /> | <img width="2736" height="1586" alt="2_after" src="https://github.com/user-attachments/assets/68dba045-60b2-462e-9f34-5bb038a4a245" /> | </details> <details> <summary>3. Source no longer exists</summary> | Steps | Before | After | | --- | --- | --- | | 1. Move `a.txt` into `docs/`<br>2. Run `rm docs/a.txt`<br>3. Undo | <img width="2736" height="1586" alt="3_before" src="https://github.com/user-attachments/assets/2f55327c-d478-44f5-ac85-5e0b10044a52" /> | <img width="2736" height="1586" alt="3_after" src="https://github.com/user-attachments/assets/5296b431-c2a1-408e-8920-9f2d5c1d169a" /> | </details> <details> <summary>4. Restore from emptied Trash</summary> | Steps | Before | After | | --- | --- | --- | | 1. Delete `a.txt` (moves it to Trash)<br>2. Empty it from the system Trash<br>3. Undo | <img width="2736" height="1586" alt="4_before" src="https://github.com/user-attachments/assets/41966e44-409a-4ae2-ada1-59992658f1b5" /> | <img width="2736" height="1586" alt="4_after" src="https://github.com/user-attachments/assets/f6df01f9-0702-4f28-80aa-eb2289077ea5" /> | </details> <details> <summary>5. Restore collision</summary> | Steps | Before | After | | --- | --- | --- | | 1. Delete `a.txt` (to Trash)<br>2. Run `touch a.txt`<br>3. Undo | <img width="2736" height="1586" alt="5_before" src="https://github.com/user-attachments/assets/f4151e85-7668-4dab-8cf4-b45ef0fdb741" /> | <img width="2736" height="1586" alt="5_after" src="https://github.com/user-attachments/assets/3f25aa56-1b59-4230-9a15-b39a0d280a48" /> | </details> <details> <summary>6. Trash a file that's gone</summary> | Steps | Before | After | | --- | --- | --- | | 1. Create `empty.txt` in the panel<br>2. Run `rm empty.txt`<br>3. Undo | <img width="2736" height="1586" alt="6_before" src="https://github.com/user-attachments/assets/077edeb8-3618-4b72-b49f-9d1cc3a801d5" /> | <img width="2736" height="1586" alt="6_after" src="https://github.com/user-attachments/assets/4b1d6689-93b1-4725-8829-2f71b4b586e9" /> | </details> ### Redo failures <details> <summary>7. Redo a move into an occupied destination</summary> | Steps | Before | After | | --- | --- | --- | | 1. Move `a.txt` into `docs/`, then Undo (file back at root)<br>2. Run `touch docs/a.txt`<br>3. Redo | <img width="2736" height="1586" alt="7_before" src="https://github.com/user-attachments/assets/d6591d08-b0a1-4992-866f-fcc26491ba8c" /> | <img width="2736" height="1586" alt="7_after" src="https://github.com/user-attachments/assets/b46d5fe2-09be-4264-9834-f5965f5f1150" /> | </details> <details> <summary>8. Redo a restore after the Trash was emptied</summary> | Steps | Before | After | | --- | --- | --- | | 1. Create `empty.txt`, then Undo (it gets trashed)<br>2. Empty it from the system Trash<br>3. Redo | <img width="2736" height="1586" alt="8_before" src="https://github.com/user-attachments/assets/9ced2696-1bdf-4b33-aaaf-abc015787505" /> | <img width="2736" height="1586" alt="8_after" src="https://github.com/user-attachments/assets/bfc84fc3-c97f-474d-857c-3d5137d06b83" /> | </details> <details> <summary>9. Redo a re-trash of a deleted file</summary> | Steps | Before | After | | --- | --- | --- | | 1. Delete `a.txt` (to Trash), then Undo (restores it)<br>2. Run `rm a.txt`<br>3. Redo | <img width="2736" height="1586" alt="9_before" src="https://github.com/user-attachments/assets/3152787d-c02c-482e-a70a-600e97a44b3b" /> | <img width="2736" height="1586" alt="9_after" src="https://github.com/user-attachments/assets/7dd40497-0dfc-41fa-a6ac-772562d29258" /> | </details> --- Release Notes: - N/A
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
On macOS, Linux, and Windows you can download Zed directly or install Zed via your local package manager (macOS/Linux/Windows).
Other platforms are not yet available:
- Web (tracking discussion)
Developing Zed
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
Zed source code is licensed primarily under GPL-3.0-or-later, with Apache-2.0 components where marked.
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specifiederror for a crate you've created? If so, addpublish = falseunder[package]in your crate's Cargo.toml. - Is the error
failed to satisfy license requirementsfor a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theacceptedarray inscript/licenses/zed-licenses.toml. - Is
cargo-aboutunable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml, as specified in the cargo-about book.
Sponsorship
Zed is developed by Zed Industries, Inc., a for-profit company.
If you’d like to financially support the project, you can do so via GitHub Sponsors. Sponsorships go directly to Zed Industries and are used as general company revenue. There are no perks or entitlements associated with sponsorship.