## Objective Make text finder match project search and buffer search by pre-populating its query from the active editor according to `seed_search_query_from_cursor`. ## Solution - Seed text finder from the active editor's query suggestion when opening it. - Pass the seeded query into the picker and select the query text so typing replaces it immediately. ## Testing - Manually tested visually by opening text finder from an editor with a selection and with the cursor on text, confirming the query is pre-populated and selected. ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable Release Notes: - Improved text finder to seed its query from the active editor. Co-authored-by: ozacod <ozacod@users.noreply.github.com> Co-authored-by: Yara 🏳️⚧️ <git@yara.blue>
46 lines
1.5 KiB
Rust
46 lines
1.5 KiB
Rust
//! This crate provides UI components that can be used for form-like scenarios, such as a input and number field.
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//!
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//! It can't be located in the `ui` crate because it depends on `editor`.
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//!
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mod input_field;
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use std::{
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any::Any,
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sync::{Arc, OnceLock},
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};
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use gpui::{FocusHandle, Subscription};
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pub use input_field::*;
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use ui::{AnyElement, App, Window};
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pub trait ErasedEditor: 'static {
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fn text(&self, cx: &App) -> String;
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fn set_text(&self, text: &str, window: &mut Window, cx: &mut App);
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fn clear(&self, window: &mut Window, cx: &mut App);
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fn set_placeholder_text(&self, text: &str, window: &mut Window, _: &mut App);
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fn move_selection_to_end(&self, window: &mut Window, _: &mut App);
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fn select_all(&self, window: &mut Window, cx: &mut App);
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fn set_masked(&self, masked: bool, window: &mut Window, cx: &mut App);
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fn set_read_only(&self, read_only: bool, cx: &mut App);
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fn set_multiline(&self, max_lines: Option<usize>, window: &mut Window, cx: &mut App);
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fn focus_handle(&self, cx: &App) -> FocusHandle;
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fn subscribe(
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&self,
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callback: Box<dyn FnMut(ErasedEditorEvent, &mut Window, &mut App) + 'static>,
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window: &mut Window,
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cx: &mut App,
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) -> Subscription;
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fn render(&self, window: &mut Window, cx: &App) -> AnyElement;
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fn as_any(&self) -> &dyn Any;
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}
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#[derive(Copy, Clone, Debug, PartialEq, Eq)]
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pub enum ErasedEditorEvent {
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BufferEdited,
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Blurred,
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}
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pub static ERASED_EDITOR_FACTORY: OnceLock<fn(&mut Window, &mut App) -> Arc<dyn ErasedEditor>> =
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OnceLock::new();
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