Earthgames dc682ef120 Print Asset Error with the whole context (#61482)
# Objective

So while using gpui I didn't know that you needed to register a
http_client if you wanted to use images with a link as a source.
So I enabled logs, and I did get errors.
```
20:48:11 [ERROR] Failed to load asset2: error: loading image asset from "https://im.fumo.ing/tLNyIY4n7PEG.jpg"
```
But they didn't tell me what was wrong.

## Solution

I change 2 lines to print the whole error with all the context.

```
20:49:09 [ERROR] Failed to load asset2: Other(loading image asset from "https://im.fumo.ing/tLNyIY4n7PEG.jpg"

Caused by:
    No HttpClient available)
```
And now it does tell you why it doesn't work. ✨Amazing✨.

## Testing

Because I did change the traits needed for the AssetLogger I build zed
to check if it didn't break anything. And it build, so it fine I think.

A quick way to test the change in logging is the gpui example
`image_gallery.rs` and commenting the lines 259 & 260
```rust
        #[cfg(not(target_family = "wasm"))]
        {
            let http_client = ReqwestClient::user_agent("gpui example").unwrap();
            cx.set_http_client(Arc::new(http_client));
        }
```
Or change the URI on line 42 to something non existing.

## Self-Review Checklist:

- [X] I've reviewed my own diff for quality, security, and reliability
- [X] Unsafe blocks (if any) have justifying comments
- [X] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [X] Tests cover the new/changed behavior
- [X] Performance impact has been considered and is acceptable

Release Notes:

- Improved Error logging for Asset loading
2026-07-23 06:26:38 +00:00
2026-01-22 23:57:26 +05:30
2026-07-22 23:21:07 +00:00
WIP
2023-12-14 09:25:14 -07:00
2026-04-29 10:27:47 +00:00
2025-02-04 09:02:59 -05:00
2025-10-27 13:27:59 -04:00
2026-06-27 15:06:29 +00:00
2025-10-17 18:58:14 +00:00
2026-03-17 16:34:35 +00:00
2026-04-29 10:27:47 +00:00

Zed

Zed CI

Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.


Installation

On macOS, Linux, and Windows you can download Zed directly or install Zed via your local package manager (macOS/Linux/Windows).

Other platforms are not yet available:

Developing Zed

Contributing

See CONTRIBUTING.md for ways you can contribute to Zed.

Also... we're hiring! Check out our jobs page for open roles.

Licensing

Zed source code is licensed primarily under GPL-3.0-or-later, with Apache-2.0 components where marked.

License information for third party dependencies must be correctly provided for CI to pass.

We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:

  • Is it showing a no license specified error for a crate you've created? If so, add publish = false under [package] in your crate's Cargo.toml.
  • Is the error failed to satisfy license requirements for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to the accepted array in script/licenses/zed-licenses.toml.
  • Is cargo-about unable to find the license for a dependency? If so, add a clarification field at the end of script/licenses/zed-licenses.toml, as specified in the cargo-about book.

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Zed is developed by Zed Industries, Inc., a for-profit company.

If you’d like to financially support the project, you can do so via GitHub Sponsors. Sponsorships go directly to Zed Industries and are used as general company revenue. There are no perks or entitlements associated with sponsorship.

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