## Summary This fix addresses the cross-platform root cause identified in issue #38109 where open buffers go stale or empty when external tools write files. ## The Problem The buffer's `file_updated()` method was only comparing `mtime` to determine if a buffer needed to be reloaded. This caused a race condition when external tools write files using `std::fs::write()`, which uses `O_TRUNC` and creates a brief window where the file is 0 bytes: 1. Scanner re-stats → sees 0 bytes, mtime T 2. `file_updated()` sees mtime changed → emits `ReloadNeeded` 3. Buffer reloads to empty, stamps `saved_mtime = T` 4. Tool finishes writing → file has content, but mtime is still T (or same-second granularity) 5. Scanner re-stats → mtime T matches `saved_mtime` → **no reload triggered** 6. Buffer permanently stuck empty ## The Fix Release Notes: - Add the file `size` to `DiskState::Present`, so that even when mtime stays the same, size changes (0 → N bytes) will trigger a reload. This is the same fix that was identified in the issue by @lex00. ## Changes - `crates/language/src/buffer.rs`: Add `size: u64` to `DiskState::Present`, add `size()` method - `crates/worktree/src/worktree.rs`: Pass size when constructing File and DiskState::Present - `crates/project/src/buffer_store.rs`: Pass size when constructing File - `crates/project/src/image_store.rs`: Pass size when constructing File - `crates/copilot/src/copilot.rs`: Update test mock ## Test plan - [ ] Open a file in Zed - [ ] Write to that file from an external tool (e.g., `echo "content" > file`) - [ ] Verify the buffer updates correctly without needing to reload Fixes #38109 --------- Co-authored-by: Claude Sonnet 4.5 <noreply@anthropic.com> Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com> Co-authored-by: Jakub Konka <kubkon@jakubkonka.com>
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
On macOS, Linux, and Windows you can download Zed directly or install Zed via your local package manager (macOS/Linux/Windows).
Other platforms are not yet available:
- Web (tracking issue)
Developing Zed
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specifiederror for a crate you've created? If so, addpublish = falseunder[package]in your crate's Cargo.toml. - Is the error
failed to satisfy license requirementsfor a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theacceptedarray inscript/licenses/zed-licenses.toml. - Is
cargo-aboutunable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml, as specified in the cargo-about book.
Sponsorship
Zed is developed by Zed Industries, Inc., a for-profit company.
If you’d like to financially support the project, you can do so via GitHub Sponsors. Sponsorships go directly to Zed Industries and are used as general company revenue. There are no perks or entitlements associated with sponsorship.