Antonio Scandurra f576ec7a15 Optimize editor rendering when clipped by parent containers (#44995)
Fixes #44997

## Summary

Optimizes editor rendering when an editor is partially clipped by a
parent container (e.g., a `List`). The editor now only lays out and
renders lines that are actually visible within the viewport, rather than
all lines in the document.

## Problem

When an `AutoHeight` editor with thousands of lines is placed inside a
scrollable `List` (such as in the Agent Panel thread view), the editor
would lay out **all** lines during prepaint, even though only a small
portion was visible. Profiling showed that ~50% of frame time was spent
in `EditorElement::prepaint` → `LineWithInvisibles::from_chunks`,
processing thousands of invisible lines.

## Solution

Calculate the intersection of the editor's bounds with the current
content mask (which represents the visible viewport after all parent
clipping). Use this to determine:
1. `clipped_top_in_lines` - how many lines are clipped above the
viewport
2. `visible_height_in_lines` - how many lines are actually visible

Then adjust `start_row` and `end_row` to only include visible lines. The
parent container handles positioning, so `scroll_position` remains
unchanged for paint calculations.

## Example

For a 3000-line editor where only 50 lines are visible:
- **Before**: Lay out and render 3000 lines
- **After**: Lay out and render ~50 lines

## Testing

Verified the following scenarios work correctly:
- Editor fully visible (no clipping)
- Editor clipped from top
- Editor clipped from bottom
- Editor completely outside viewport (renders nothing)
- Fractional line clipping at boundaries
- Scrollable editors with internal scroll state inside a clipped
container

Release Notes:

- Improved agent panel performance when rendering large diffs.
2025-12-16 16:59:26 +01:00
2025-10-21 09:58:26 +02:00
2025-12-15 22:19:18 -07:00
2025-10-17 18:49:11 +02:00
2025-12-15 11:51:18 +00:00
2025-09-23 16:49:45 +00:00
2025-12-15 22:19:18 -07:00
2025-12-15 22:19:18 -07:00
2025-05-17 12:34:42 +00:00
2025-10-27 13:27:59 -04:00
WIP
2023-12-14 09:25:14 -07:00
2025-03-10 01:06:11 -07:00
2024-09-30 17:46:21 -04:00
2025-11-12 20:27:04 +00:00
2025-02-04 09:02:59 -05:00
2025-02-04 09:02:59 -05:00
2025-10-27 13:27:59 -04:00
2025-10-17 18:58:14 +00:00
2025-03-10 01:06:11 -07:00

Zed

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Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.


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