# Objective Fix `spawn_agent` calls that provide an empty or whitespace-only `session_id`. Currently, an empty string is deserialized as a real session id, so the tool attempts to resume a session with an empty id instead of starting a new subagent session. This can happen when callers serialize an optional `session_id` field as `""`. Related: Refs #55987. This addresses one concrete session-id failure mode described there, but that issue also covers broader OpenAI-compatible provider/subagent reliability concerns. ## Solution - Add custom deserialization for `SpawnAgentToolInput.session_id`. - Treat omitted, `null`, empty, and whitespace-only values as `None`. - Preserve existing behavior for non-empty `session_id` values, so follow-up calls still resume an existing subagent session. - Clarify the field docs. - Add a regression test covering omitted, `null`, empty, whitespace-only, and non-empty values. ## Testing Tested locally on macOS: - `RUSTUP_TOOLCHAIN=1.95.0 cargo fmt --manifest-path zed/Cargo.toml --package agent --check` - `RUSTUP_TOOLCHAIN=1.95.0 cargo test --manifest-path zed/Cargo.toml -p agent -p gpui_macos --features gpui_macos/runtime_shaders deserializes_blank_session_id_as_absent` - `RUSTUP_TOOLCHAIN=1.95.0 cargo build --manifest-path zed/Cargo.toml -p zed -p gpui_platform --features gpui_platform/runtime_shaders` - `RUSTUP_TOOLCHAIN=1.95.0 cargo clippy --manifest-path zed/Cargo.toml -p agent -p gpui_macos --features gpui_macos/runtime_shaders --tests -- -D warnings` The local build uses runtime shaders because this machine does not have the full Xcode Metal CLI toolchain available. CI should cover the standard build matrix. ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable --- Release Notes: - Fixed `spawn_agent` handling so blank `session_id` values are treated as absent and start a new subagent session. --------- Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de> Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
On macOS, Linux, and Windows you can download Zed directly or install Zed via your local package manager (macOS/Linux/Windows).
Other platforms are not yet available:
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Developing Zed
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
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Licensing
Zed source code is licensed primarily under GPL-3.0-or-later, with Apache-2.0 components where marked.
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:
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no license specifiederror for a crate you've created? If so, addpublish = falseunder[package]in your crate's Cargo.toml. - Is the error
failed to satisfy license requirementsfor a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theacceptedarray inscript/licenses/zed-licenses.toml. - Is
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Sponsorship
Zed is developed by Zed Industries, Inc., a for-profit company.
If you’d like to financially support the project, you can do so via GitHub Sponsors. Sponsorships go directly to Zed Industries and are used as general company revenue. There are no perks or entitlements associated with sponsorship.