Kirill Bulatov f7f3b90dca Register terminal panel before restoring serialized terminals (#62712)
Closes https://github.com/zed-industries/zed/issues/62435
Part of https://github.com/zed-industries/zed/issues/60548

Before:


https://github.com/user-attachments/assets/6b5147da-44cb-40c7-9da5-c50145e2ab4e

After:


https://github.com/user-attachments/assets/c58423cc-ea99-40d9-ad18-23b31dfb8e5d


Previously, `TerminalPanel::load` awaited full deserialization of
serialized
terminals (each awaiting directory environment capture via a login
shell)
before the panel was registered in the dock. 

Until then, `terminal_panel::Toggle{Focus}` was a silent no-op: the
workspace finds no
panel in any dock, the keystroke is eaten, and nothing happens.

When it got eventually restored, it would close whatever panel in the
dock was open manually instead, wrecking the workflow.

Repro:
1. Add `case "$ZSH_EXECUTION_STRING" in *--printenv*) sleep 10;; esac`
to `~/.zshrc`.
2. Open a project, open at least one terminal in the panel, quit Zed
(Cmd+Q).
3. Relaunch via Dock/Spotlight (not the `zed` CLI, which skips env
capture via
   `cli_environment`).
4. Press the terminal shortcut within 10s: nothing happens; after ~10s
the
   panel appears and the shortcut works.

* `Register terminal panel before restoring serialized terminals` — the
panel
  is now created and registered immediately, and restoration runs in
  panel-owned tasks (cancelled on panel drop, nothing detached).
  Terminal-adding paths were initially queued behind restoration (later
  replaced by grafting, see below); the default shell spawns only if the
  panel ends up active and empty after restore.

* `Stop replaying serialized dock state over manual panel changes` —
fixes a
related race: `Dock::add_panel` replayed the serialized dock state
(active
panel, visibility, zoom) on every panel insertion, so a late-loading
panel
would re-activate the serialized panel over one the user had switched to
in
the meantime (e.g. the terminal panel yanking the dock away from the
agent
  panel), or re-open a dock the user had closed. Serialized state is now
applied at most once and is discarded as soon as the user changes the
dock
state manually. The new tests fail without this change and pass with it.

* `Show restoration progress in the terminal panel and allow spawning
terminals during it` — while terminals restore, the panel shows a
spinner
with "Restoring terminals…" instead of a blank pane, and logs the
restored
count and elapsed time. Supersedes the queuing from the first commit:
new
terminals spawn immediately, and any that land mid-restore are grafted
into
the restored layout instead of being lost. Serialization is paused
during
restoration, so quitting mid-restore can no longer persist a partial tab
  list and silently drop terminals.


Release Notes:

- Fixed the terminal panel not opening at all under certain
circumstances, made panels no longer switching back to the serialized
one when opened during startup.
2026-08-21 17:26:29 +00:00
2026-08-12 08:35:43 +00:00
2026-01-22 23:57:26 +05:30
WIP
2023-12-14 09:25:14 -07:00
2026-08-09 22:29:52 +00:00
2026-08-09 22:29:52 +00:00
2025-02-04 09:02:59 -05:00
2025-10-27 13:27:59 -04:00
2025-10-17 18:58:14 +00:00
2026-03-17 16:34:35 +00:00

Zed

Zed CI

Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.


Installation

On macOS, Linux, and Windows you can download Zed directly or install Zed via your local package manager (macOS/Linux/Windows).

Other platforms are not yet available:

Developing Zed

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See CONTRIBUTING.md for ways you can contribute to Zed.

Also... we're hiring! Check out our jobs page for open roles.

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Zed source code is licensed primarily under GPL-3.0-or-later, with Apache-2.0 components where marked.

License information for third party dependencies must be correctly provided for CI to pass.

We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:

  • Is it showing a no license specified error for a crate you've created? If so, add publish = false under [package] in your crate's Cargo.toml.
  • Is the error failed to satisfy license requirements for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to the accepted array in script/licenses/zed-licenses.toml.
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