I'm used to having the Emacs mark-sexp command, which selects/extends
the selection to the start or end of a sexp/larger syntax node, so when
I found out the `move to {start,end} of larger syntax node` commands
were added, these seemed like a natural addition; especially since most
other commands in Zed seem to have movement and selection pairs, but
those didn't really feel like they did.
I did a really *lot* of tests (brainstormed ideas with GLM 4.7, then
wrote the actual test case strings myself, then had it convert them to
Rust, then made sure the tests made sense and passed), I'm not sure if
it's too much or too little, but I looked at the PR that added the `move
to` versions of these commands and it was also +~550 lines, so this
seemed in the ballpark 😅
I factored out the core syntax node finding logic from those commands
into a common function, so that both sets of commands could use it, just
with different code for modifying the editor state wrapped around — mine
just moves each selection's head, instead of totally resetting it.
Release Notes:
- Added commands for extending selections to syntax node boundaries.
i.e. `editor: select to start of larger syntax node` and `editor: select
to end of larger syntax node`.
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
On macOS, Linux, and Windows you can download Zed directly or install Zed via your local package manager (macOS/Linux/Windows).
Other platforms are not yet available:
- Web (tracking issue)
Developing Zed
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specifiederror for a crate you've created? If so, addpublish = falseunder[package]in your crate's Cargo.toml. - Is the error
failed to satisfy license requirementsfor a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theacceptedarray inscript/licenses/zed-licenses.toml. - Is
cargo-aboutunable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml, as specified in the cargo-about book.
Sponsorship
Zed is developed by Zed Industries, Inc., a for-profit company.
If you’d like to financially support the project, you can do so via GitHub Sponsors. Sponsorships go directly to Zed Industries and are used as general company revenue. There are no perks or entitlements associated with sponsorship.