Anthony Eid fecc3273ed gpui_platform: Expose headless renderer through bench support (#63244)
GPUI's `bench-support` feature provides the benchmark context and
headless-renderer interface without enabling `test-support`, but the
platform implementation remained available only through
`gpui_platform/test-support`. As a result, consumers could not use
`#[gpui::bench]` with a fully isolated feature graph because the
generated benchmark harness calls
`gpui_platform::current_headless_renderer()`.

This threads `bench-support` through `gpui_platform`, `gpui_macos`, and
`gpui_apple`, exposing the existing Metal headless renderer without
widening unrelated test window or prompt APIs. The existing benchmark
package now requests the platform's canonical `bench-support` feature.
Its other test-backed fixtures are intentionally unchanged and remain
outside this focused dependency fix.

Validation:

- Confirmed `gpui_apple/bench-support`, `gpui_macos/bench-support`, and
`gpui_platform/bench-support` resolve no `test-support` feature with
`cargo tree --locked --no-default-features --features bench-support -e
no-dev,features`.
- Ran `cargo check --locked -p benchmarks --benches` to compile every
existing `#[gpui::bench]` target against the real platform headless
renderer.
- Ran `cargo nextest run --locked -p gpui_apple -p gpui_macos -p
gpui_platform`.
- Ran `./script/clippy` for each changed platform package with
`--no-default-features --features bench-support`.
- Ran `cargo fmt --check`.

Release Notes:

- N/A
2026-08-26 11:00:10 +00:00
2026-08-12 08:35:43 +00:00
2026-01-22 23:57:26 +05:30
WIP
2023-12-14 09:25:14 -07:00
2026-08-09 22:29:52 +00:00
2026-08-09 22:29:52 +00:00
2025-02-04 09:02:59 -05:00
2025-10-27 13:27:59 -04:00
2025-10-17 18:58:14 +00:00
2026-03-17 16:34:35 +00:00

Zed

Zed CI

Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.


Installation

On macOS, Linux, and Windows you can download Zed directly or install Zed via your local package manager (macOS/Linux/Windows).

Other platforms are not yet available:

Developing Zed

Contributing

See CONTRIBUTING.md for ways you can contribute to Zed.

Also... we're hiring! Check out our jobs page for open roles.

Licensing

Zed source code is licensed primarily under GPL-3.0-or-later, with Apache-2.0 components where marked.

License information for third party dependencies must be correctly provided for CI to pass.

We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:

  • Is it showing a no license specified error for a crate you've created? If so, add publish = false under [package] in your crate's Cargo.toml.
  • Is the error failed to satisfy license requirements for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to the accepted array in script/licenses/zed-licenses.toml.
  • Is cargo-about unable to find the license for a dependency? If so, add a clarification field at the end of script/licenses/zed-licenses.toml, as specified in the cargo-about book.

Sponsorship

Zed is developed by Zed Industries, Inc., a for-profit company.

If you’d like to financially support the project, you can do so via GitHub Sponsors. Sponsorships go directly to Zed Industries and are used as general company revenue. There are no perks or entitlements associated with sponsorship.

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