Conrad Irwin 5f14a1f2c2 Avoid panicking in wgpu rendering during resize (#50169)
Fixes Zed-5AW
Fixes Zed-5AP

Claude believes this is the right fix, but would love someone who knows
more about graphics than me to take a look: @reflectronic / @zortax?

The panic is:
```
wgpu error: Validation Error

Caused by:
  In Texture::create_view
    Texture with 'path_intermediate' label is invalid
gpui::platform::wgpu::wgpu_renderer::WgpuRenderer::create_path_intermediate (wgpu_renderer.rs:742)
gpui::platform::wgpu::wgpu_renderer::WgpuRenderer::update_drawable_size (wgpu_renderer.rs:784)
gpui::platform::linux::x11::window::X11WindowStatePtr::set_bounds (window.rs:1169)
gpui::platform::linux::x11::client::X11Client::handle_event (client.rs:902)
```

or:
```
wgpu error: Validation Error

Caused by:
  In Texture::create_view
    Texture with 'path_intermediate' label is invalid

gpui::platform::wgpu::wgpu_renderer::WgpuRenderer::create_path_intermediate (wgpu_renderer.rs:742)
gpui::platform::wgpu::wgpu_renderer::WgpuRenderer::new (wgpu_renderer.rs:274)
gpui::platform::linux::x11::window::X11WindowState::new::{{closure}} (window.rs:698)
gpui::platform::linux::x11::window::X11WindowState::new (window.rs:488)
gpui::platform::linux::x11::window::X11Window::new (window.rs:814)
gpui::platform::linux::x11::client::X11Client::open_window (client.rs:1514)
gpui::platform::linux::platform::<T>::open_window (platform.rs:289)
gpui::window::Window::new (window.rs:1119)
gpui::app::App::open_window::{{closure}} (app.rs:1025)
gpui::app::App::update (app.rs:835)
gpui::app::App::open_window (app.rs:1022)
```

I haven't seen a Wayland equivalent (not sure if that's because it
doesn't happen on Wayalnd or because I havent' seen it yet)

Release Notes:

- Linux: Fixed a panic in the new WPGU renderer during resize
2026-02-27 13:53:32 -07:00
2025-09-23 16:49:45 +00:00
2026-01-22 23:57:26 +05:30
WIP
2023-12-14 09:25:14 -07:00
2024-09-30 17:46:21 -04:00
2026-02-03 20:31:02 -07:00
2025-02-04 09:02:59 -05:00
2025-02-04 09:02:59 -05:00
2026-01-06 12:49:51 -08:00
2025-10-27 13:27:59 -04:00
2025-10-17 18:58:14 +00:00
2026-02-26 18:36:50 +01:00

Zed

Zed CI

Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.


Installation

On macOS, Linux, and Windows you can download Zed directly or install Zed via your local package manager (macOS/Linux/Windows).

Other platforms are not yet available:

Developing Zed

Contributing

See CONTRIBUTING.md for ways you can contribute to Zed.

Also... we're hiring! Check out our jobs page for open roles.

Licensing

License information for third party dependencies must be correctly provided for CI to pass.

We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:

  • Is it showing a no license specified error for a crate you've created? If so, add publish = false under [package] in your crate's Cargo.toml.
  • Is the error failed to satisfy license requirements for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to the accepted array in script/licenses/zed-licenses.toml.
  • Is cargo-about unable to find the license for a dependency? If so, add a clarification field at the end of script/licenses/zed-licenses.toml, as specified in the cargo-about book.

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Zed is developed by Zed Industries, Inc., a for-profit company.

If you’d like to financially support the project, you can do so via GitHub Sponsors. Sponsorships go directly to Zed Industries and are used as general company revenue. There are no perks or entitlements associated with sponsorship.

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