Commit Graph
38812 Commits
Author SHA1 Message Date
bgfraserandTom Houlé 74fcda8b23 Initiate MCP OAuth flow on post-initialize 401 responses (#60236)
MCP servers may accept `initialize` unauthenticated but return `401`
with a `WWW-Authenticate` challenge only on a later request such as
`tools/list` or `tools/call`. Previously Zed only started the Auth flow
when `initialize` itself was challenged, so these servers failed
opaquely and stayed stuck in `Running` with a dead client.

`ContextServerStore` now handles `TransportError::AuthRequired` returned
from any request, not just startup: it runs Auth discovery and
transitions the server into `AuthRequired` so the UI offers to
authenticate. The discovery logic is shared with the startup path, and
the tool/prompt request sites route their errors through it.

Release Notes:

- Fixed MCP servers that require auth only on tool calls (not on
`initialize`) failing to prompt for authentication.

---------

Co-authored-by: Tom Houlé <tom@tomhoule.com>
2026-07-03 18:24:54 +00:00
Anthony Eidandzed-zippy[bot] 081adc3286 Show per-file diff stat in multibuffer headers (#60299)
Renders the per-file added/removed line counts (already tracked per
buffer by the multibuffer) in each diff multibuffer header, matching the
overall stat shown in the branch diff toolbar.

### Before
<img width="1624" height="1061" alt="Screenshot 2026-07-02 at 11 50 42
AM"
src="https://github.com/user-attachments/assets/3e46a90c-a4e1-4b72-8ec9-80931a7e4a9a"
/>

### After
<img width="1624" height="1061" alt="Screenshot 2026-07-02 at 12 03 58
PM"
src="https://github.com/user-attachments/assets/25900790-82f5-44e9-9a3b-731a3090f23e"
/>


Release Notes:

- Improved diff multibuffer headers to show per-file added/removed line
counts

---------

Co-authored-by: zed-zippy[bot] <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-07-03 17:55:24 +00:00
Yi LiuandSmit Barmase 2f2abbf7f5 language_models: Avoid sending Bedrock cache-point-only messages (#59436)
When prompt caching is enabled, `into_bedrock` pushes a `CachePoint`
block
onto a message's content whenever `message.cache && supports_caching` is
true.
This push happens before the `if bedrock_message_content.is_empty() {
continue; }`
guard. As a result, a message whose content filters down to empty (for
example,
a message that contained only content stripped during conversion) still
gets
appended to the request carrying nothing but a `cachePoint`. Bedrock
rejects such
a message with a `ValidationException`, breaking the whole request.

The Anthropic path is already internally consistent here: in
`crates/language_models/src/provider/anthropic.rs` (around the message
assembly
in `completion.rs`) the empty-content check runs first, so an empty
message is
dropped before any cache marker is attached. The Bedrock path should
behave the
same way.

This change gates the `CachePoint` push on non-empty content
(`&& !bedrock_message_content.is_empty()`), so an empty message is left
empty and
then skipped by the existing `continue`, exactly mirroring the Anthropic
ordering.
The fix is minimal and touches only the cache-point condition.

Release Notes:

- Fixed Bedrock requests failing with ValidationException when the last
message filtered to empty content while prompt caching was enabled.

---------

Signed-off-by: Yi LIU <yi@quantstamp.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2026-07-03 16:41:58 +00:00
NeelandDavid Irvine 5122b241cc bedrock: Add Claude Sonnet 5 (#60360)
Also orders the Claude models from most to least capable.

Release Notes:

- Added Sonnet 5 to Bedrock provider

Co-authored-by: David Irvine <aviddiviner@gmail.com>
2026-07-03 15:26:15 +00:00
Hamza ParachaandSmit Barmase 5bddc8298c docs: Clarify agent notification placement (#54032)
## Summary
- describe agent notifications as OS desktop notifications instead of
claiming a fixed screen position
- keep the agent panel docs accurate across platforms and desktop
environments

Fixes #53588

Release Notes:

- N/A

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2026-07-03 15:21:52 +00:00
Jakub Konka 2fff6597d6 gpui_linux: Add support for open_window in headless client (#60359)
This actually makes it possible for Linux headless client to have
working windows for computation (well, we are in headless mode after
all). This also matches macOS headless client behaviour.

Release Notes:

- N/A
2026-07-03 15:20:09 +00:00
5fb0cdfb15 Improve commit container at larger font sizes (#60331)
At larger font sizes (e.g. I have profiles that increase the font sizes
when screen sharing) the commit button in the git panel editor does not
stay aligned to the bottom-right of the screen, and overlaps the other
elements:

<details>
  <summary>Click to show showcase</summary>


https://github.com/user-attachments/assets/e73034db-07a6-42d7-b993-9d8091e50b70

Notice the extra clipping of the commit message editor element:

<img width="500" alt="image"
src="https://github.com/user-attachments/assets/67d59405-57e2-4547-87c2-1c4728515c26"
/>

</details>

This was happening because the floating icons on the right and the
footer containing the commit button were positioned absolutely, used
pixels instead of responsive rems, and had an offset that was calculated
and did not account for changes in user rem size.

So I've moved things around to be more "flexy"... basically just
removing the absolute positioning and making the elements flush against
one another.

## Testing

I have tested this manually on macOS 27 beta 2 and Windows 11, both
using various light/dark themes, window sizes, commit text, etc.

## Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [ ] ~~Tests cover the new/changed behavior~~
- [x] Performance impact has been considered and is acceptable

## Showcase

Here's a demo at different zoom levels, with and without text, when
expanding the commit window, etc.

<details>
  <summary>Click to view showcase</summary>


https://github.com/user-attachments/assets/bea82da1-0c7f-4d51-a73b-d4bc4581a2b7

And here's another demo with debug colors for the different elements to
see what's going on:


https://github.com/user-attachments/assets/12fd3e95-5089-4e34-a84c-c352219ee197

</details>
---

Release Notes:

- Git Panel: Fixed overlapping elements in commit message container

---------

Co-authored-by: zed-zippy[bot] <234243425+zed-zippy[bot]@users.noreply.github.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2026-07-03 15:19:49 +00:00
Edvard HøibyandNeel d3cd53e134 Add Claude Fable 5 to Amazon Bedrock (#59016)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

What:
<img width="644" height="445" alt="image"
src="https://github.com/user-attachments/assets/b1b01f7d-8ee9-448c-a8c7-ae80c16326e4"
/>

Tested towards EU region off AWS. Makes Claude Fabel 5 accessible
through bedrock.
To enable Fable you need to opt in to `provider_data_share` in AWS.
[AWS
Docs](https://docs.aws.amazon.com/bedrock/latest/userguide/model-card-anthropic-claude-fable-5.html)

Release Notes:

- Added Claude Fable 5 to the Amazon Bedrock provider.

---------

Co-authored-by: Neel <neel@zed.dev>
2026-07-03 15:10:39 +00:00
María CraigandDanilo Leal 8510aae0f2 git_ui: Add configure and docs links to commit message tooltip (#60357)
When no LLM provider is configured, hovering the disabled "Generate
Commit Message" button in the git panel/commit modal previously showed a
plain, non-interactive tooltip with no way to act on it.

This tooltip now includes two links:
- **Configure Provider** — jumps directly to the "LLM Providers"
settings sub-page.
- **See Docs** — opens `https://zed.dev/docs/ai/llm-providers`.

Also adds `IconButton::hoverable_tooltip`, mirroring the existing
`.tooltip(...)` forwarding, since `IconButton` didn't previously expose
the underlying `ButtonLike::hoverable_tooltip` capability needed for
interactive tooltip content.

Release Notes:

- Improved the commit message tooltip to link directly to LLM provider
settings and documentation when no provider is configured.

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2026-07-03 14:56:37 +00:00
di404andSmit Barmase 879971ac04 terminal_view: Show terminal inline assist keybinding in tooltip (#55903)
## Summary

- Fixed the terminal inline assist tab bar tooltip so it resolves the
keybinding from the active terminal view.
- The bug happened when the initial terminal was closed and a new
terminal was opened: the tab bar button kept a cached focus handle for
the old terminal, so tooltip keybinding lookup could no longer find the
terminal key context.
- The button is now created while rendering the tab bar with the current
terminal view's focus handle, avoiding stale focus handles as terminals
are closed and recreated.

## Validation

- `cargo fmt --package terminal_view --check`
- `cargo check -p terminal_view --message-format short`

Release Notes:

- Fixed the terminal inline assist toolbar tooltip not showing its
keybinding after reopening terminals.

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2026-07-03 13:48:03 +00:00
Maja BackmanandBennet Bo Fenner a1e236f0c8 acp_thread: Shrink ACP terminal scrollback to used on exit (#60019)
# Objective

ACP agents (Cursor, Claude Code, Codex, etc.) start a display-only
`terminal::Terminal` for each bash tool call. After the call exits, the
terminal stays alive so that its output stays visible. But the
`alacritty` `Grid` keeps a `Storage` cache that's never reclaimed.
Across a long session this memory adds up.

Partially fixes #57099

## Solution

Added `Terminal::shrink_to_used`, called from the `Exit` branch of
`on_terminal_provider_event`. This calls `Grid::truncate()` on the
alacritty grid, shrinking the `Storage` cache portion while leaving
user-visible scrollback.

## Testing

- `cargo nextest run -p terminal
shrink_to_used_preserves_user_visible_scrollback` passes — exercises the
path with >10K rows of scrollback.
- `./script/clippy` clean.
- Manually verified: ran a noisy bash tool call via an ACP agent,
observed exit, then scrolled back through the output, no regression.

## Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Improved memory usage of ACP terminals after the tool call exits

---------

Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2026-07-03 11:41:48 +00:00
augustandYara 461e6df060 project_symbols: Add preview to project symbols picker (#59863)
Candidate fix for #59822.

Adds a live preview pane to the project symbols picker, matching the
file finder and project search pickers. When the selection moves, the
selected symbol's file is shown in the preview with its declaration line
highlighted and vertically centered.

## Changes
- `project_symbols`: construct the picker with
`uniform_list_with_preview`; asynchronously open the buffer for the
selected symbol (cached by candidate id, cleared on each new query) and
implement `try_get_preview_data_for_match` to return the buffer plus the
symbol's anchor range.
- `picker`: add a public `refresh_preview` so a delegate can push
preview data once a buffer finishes opening asynchronously (the symbol
buffer is not available synchronously, unlike text search which already
holds open buffers).


#### Before
<img width="1725" height="712" alt="image"
src="https://github.com/user-attachments/assets/21dcd7d6-7cc4-4de8-ab7d-2f1ce143e814"
/>

##### After
<img width="1725" height="712" alt="image"
src="https://github.com/user-attachments/assets/db981db8-0a61-43bc-9838-c01b7bdbbf78"
/>

Can turn preview pane off by clicking at the bottom button!

## AI disclosure
AI was used for understanding the codebase and formatting this PR.

Release Notes:

- Added a preview pane to the project symbols picker

---------

Co-authored-by: Yara <git@yara.blue>
2026-07-03 10:48:15 +00:00
Ben Brandt f31426167e Update Danger to 13.0.8 (#60346)
Release Notes:

- N/A
2026-07-03 10:10:41 +00:00
Richard Feldman 042b85a3c9 livekit_api: Fix LiveKit token revocation timestamps (#60157)
LiveKit Cloud rejects room-join tokens as revoked when their `nbf`
predates a participant revocation. Zed generated those LiveKit JWTs with
`nbf: 0`, so a fresh participant token minted after stale connection
cleanup could still appear older than the cleanup and leave a user
joined at the collab layer without audio or screen sharing. This sets
`nbf` to the issuance time for room-join tokens while leaving admin/API
tokens unchanged, and adds regression coverage at the token, mock
LiveKit, and channel rejoin layers.

Closes FR-83

Release Notes:

- Fixed calls getting stuck without audio or screen sharing after
restarting Zed and rejoining a channel.
2026-07-03 09:50:42 +00:00
Ben Brandt e234111ab6 Update openssl dependencies (#60342)
Release Notes:

- N/A
2026-07-03 09:38:07 +00:00
Finn Evers 88f271edf2 Remove more storybook leftovers (#60337)
Release Notes:

- N/A
2026-07-03 08:27:48 +00:00
Chiel RobbenandSmit Barmase e12b4940aa Add progress bar to "Downloading Zed Update..." button (#60294)
# Objective

On a few occasions I have been wondering if the Zed update download had
stalled, when in fact it's just taking a while. This PR adds a progress
bar to the "Downloading Zed Update..." button to give users feedback
that the download is indeed progressing.

## Solution

Add a custom progress bar inside the button. I tried reusing the
existing ProgressBar component but that has a fixed height of 8px which
caused the button to become taller.

## Testing

- Tested manually using the command palette `collab: simulate update
available` and stepping through the different UI states.
- Added unit test

## Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

## Showcase

<img width="1350" height="748" alt="Image 02-07-2026 at 17 23"
src="https://github.com/user-attachments/assets/ed23c97a-01b8-446b-9693-0c53a69b419d"
/>

Release Notes:

- Added a download progress indicator to the update button.

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2026-07-03 08:23:06 +00:00
Kirill Bulatov f512edc8a2 Fix excluded language servers starting nonetheless (#60000)
Despite the default Zed settings containing an exclusion for
`typescript-language-server`


https://github.com/zed-industries/zed/blob/8eb85ac9e26e10f385b6877a8c62d670467ec956/assets/settings/default.json#L2372-L2377

it actually starts every time I open the `*.ts` file which is wrong.

Seems that the settings merging malfunctions hence the fix, but I have
some doubts as I do not recall seeing this bad thing before?

Before:
<img width="1728" height="1084" alt="before"
src="https://github.com/user-attachments/assets/89659cee-c83c-4c87-8977-d53fec11662e"
/>

After:
<img width="1728" height="1084" alt="after"
src="https://github.com/user-attachments/assets/69747fa8-f3ab-454c-90de-b81d1778c5c2"
/>

Release Notes:

- Fixed excluded language servers starting nonetheless
2026-07-03 08:22:48 +00:00
Miguel Raz Guzmán Macedo 7b556c9060 Add zed: get merch command palette action (#60330)
Adds a `zed: get merch` command palette action that opens
https://merch.zed.dev/ in the system browser.

Just thought it'd be fun!

Release Notes:

- Added a `zed: get merch` action that opens the Zed merch store.
2026-07-03 05:59:13 +00:00
Ben KunkleandMarshall d590da3b38 reqwest_client: Fix streamed request bodies being truncated (#60314)
StreamReader::poll_next dropped the reader it take()s whenever the read
returned Poll::Pending, so the next poll reported end-of-stream. And
poll_read_buf measured bytes via ReadBuf::filled(), which never advances
when the reader writes through initialize_unfilled(), so every read
counted as zero bytes. Together these made any AsyncBody::from_reader
request body (e.g. one backed by async_fs::File, which returns Pending
on its first read) upload as an empty or truncated body.

Keep the reader across Pending polls and use the byte count that
futures::AsyncRead::poll_read returns.



- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A

Co-authored-by: Marshall <marshall@zed.dev>
2026-07-03 01:00:54 +00:00
Marshall Bowers d5c3183188 Revert "Fix hanging updates after system sleep (#60301)" (#60321)
This reverts commit bf39dab4e1.

This was causing Zed to crash immediately on startup with the following
error:

```
thread 'main' (74835290) panicked at /Users/maxdeviant/.cargo/git/checkouts/reqwest-dc13ba947e7b959e/c156624/src/async_impl/body.rs:365:33:
there is no reactor running, must be called from the context of a Tokio 1.x runtime
```

Closes FR-118.

Release Notes:

- Reverted https://github.com/zed-industries/zed/pull/60301
2026-07-02 23:54:11 +00:00
Ben Kunkle d216695d86 keymap_editor: Fix deleting and editing bindings that use deprecated action names (#60300)
# Objective

In the keymap editor, bindings whose `keymap.json` entries use a
deprecated action alias (e.g. `"editor::CopyRelativePath"` for
`workspace::CopyRelativePath`) could not be deleted or edited. Aliases
resolve to the canonical action on load, so the row displays normally,
but file updates searched for the canonical name and never matched the
alias entry. Deleting failed ("Failed to find keybinding to remove"),
and editing silently fell back to appending a new binding — leaving the
user with duplicate identical-looking rows they couldn't remove.

## Solution

- Thread gpui's deprecated-alias map
(`App::deprecated_actions_to_preferred_actions`) into
`KeymapFile::update_keybinding`, and resolve aliases in file entries
when matching bindings.
- As a side effect, editing an alias-based binding now rewrites the
entry with the canonical action name instead of duplicating it.

## Testing

- Unit tests in `settings` for removing and replacing alias-based
entries.
- End-to-end keymap editor tests (fake fs → keymap load → `KeymapEditor`
→ delete) covering both the alias case and plain duplicate bindings.

## Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

---

Release Notes:

- Fixed the keymap editor failing to delete or edit key bindings whose
keymap file entries use deprecated action names
2026-07-02 19:24:34 +00:00
Anthony Eid bf39dab4e1 Fix hanging updates after system sleep (#60301)
When Zed was downloading an update and the machine went to sleep, the
download would hang indefinitely on wake because the in-flight TCP
connection had silently died and nothing ever timed it out or retried.
This adds an inactivity `read_timeout` to the HTTP client so a stalled
response body errors out instead of hanging forever
(slow-but-progressing downloads are unaffected, since the timeout resets
on each chunk). It also promotes `App::on_system_wake` to a
multi-subscriber `Subscription` API and uses it in the auto-updater to
cancel an interrupted check/download on wake and start a fresh attempt.

## Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Fix hanging Zed update downloads after system sleep
2026-07-02 19:13:08 +00:00
Bennet Bo Fenner 3a415f16e8 agent: Make terminal threads searchable (#60292)
Makes cmd-f work for terminal threads.

Since the agent panel is not part of the normal pane system we have to
manually hook up the search bar.

Closes #57309

Release Notes:

- agent: Added support for searching (cmd-f) inside of terminal threads
2026-07-02 18:38:37 +00:00
Anant GoelandAnthony Eid f023a7e4a3 Fix worktree grouping for bare checkouts (#59968)
Summary

- Track whether a worktree root is itself a linked Git worktree.
- Use that metadata when computing project group keys so bare checkout
worktrees group under the repository identity path.
- Propagate the metadata through remote worktree protocols and add
local/remote regression coverage.

Background

Bare checkout layouts can place linked worktrees under the repository
identity directory, e.g. `/monty/.bare` with worktrees like
`/monty/feature-a`. We were treating those linked worktree paths as
separate project identities, which caused the sidebar to move agent
threads under the active worktree instead of the shared repository
group.
We also exclude adding this to collab intentionally, we can open a
different PR for that if we need to.

Closes #59910
Closes AI-431

Test Plan

- `cargo fmt --package project --package worktree --package
remote_server --package workspace --package collab --package proto`
- `git --no-pager diff --check`
- `cargo test -p project test_project_group_key -- --nocapture`
- `cargo test -p remote_server test_remote_root_repo_common_dir --
--nocapture`
- `cargo test -p worktree remote_worktree -- --nocapture`
- `cargo test -p workspace
test_remote_project_root_dir_changes_update_groups -- --nocapture`
- `cargo check -p collab`

Self-Review Checklist:

 I've reviewed my own diff for quality, security, and reliability
 Unsafe blocks (if any) have justifying comments
The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
 Tests cover the new/changed behavior
 Performance impact has been considered and is acceptable

Release Notes:

- Fixed agent thread/sidebar grouping for Git worktrees backed by bare
checkouts.

---------

Co-authored-by: Anthony Eid <anthony@zed.dev>
2026-07-02 18:14:11 +00:00
justinschmitz97anddino 151ec5abe1 project_panel: Continue batch delete when individual entries fail (#59595)
## Summary

On Windows, `trash::delete_with_info` can return an error even when the
file was successfully moved to the Recycle Bin.

This is caused by a race condition in the `trash` crate: after
`IFileOperation::PerformOperations` completes, it re-binds the trashed
item via `SHCreateItemFromParsingName` to read its metadata, but the
shell's virtual namespace cache may not yet reflect the new item,
producing an error. Previously, the delete loop propagated this error
and aborted the entire batch. The outer `detach_and_log_err` swallowed
the error, so the user received no feedback.

This PR handles each entry independently: entries that fail to delete
are skipped, the loop continues, and undo history is recorded for the
entries that succeeded.

The upstream root cause (the post-operation re-bind race in
`zed-industries/trash-rs`) will be addressed separately.

Before:


https://github.com/user-attachments/assets/59a95ac5-098b-42dc-bffb-f3240c6b966d

After:


https://github.com/user-attachments/assets/0cd6c0b3-2ee3-4bf2-a243-3e8a83d05dd7



## Test plan

- [ ] Select multiple files in the project panel on Windows
- [ ] Trash them (right-click > Move to Trash, or `Delete` key)
- [ ] Confirm all selected files are deleted, even if one triggers the
trash-crate race
- [ ] Undo restores the files that were successfully trashed

Release Notes:

- Improved handling of failed trash or delete operations in the Project
Panel in order to display a toast informing the user that some files
could not be trashed or deleted

---------

Co-authored-by: dino <dinojoaocosta@gmail.com>
2026-07-02 16:04:53 +00:00
Ibrahim Khananddino a6020373b6 vim: Fix Helix cursor position when deleting to end of line (#59987)
## Why / What

Fixes #58702.

In Helix mode the block cursor is a one-character selection that can
rest on the
trailing newline at the end of a line. When you select to the end of a
line
(excluding the newline) and press `d`, Helix leaves the cursor on the
newline.
Zed instead clamped the cursor onto the character immediately to the
left of the
deleted selection.

The shared `visual_delete` always re-clipped the post-deletion cursor at
line
ends (`set_clip_at_line_ends(true)`), which is correct for Vim normal
mode but
contradicts Helix mode, where `Vim::clip_at_line_ends()` is `false`.
This also
made Helix inconsistent with itself: deleting a whole line left the
cursor on the
newline, but deleting to the end of a non-empty line clamped it onto the
previous
character. The fix honors the active mode's clip policy, so Helix keeps
the
cursor on the newline.

## Testing

- Added `test_delete_to_end_of_line_keeps_cursor_on_newline` reproducing
#58702.
- Corrected `test_helix_select_end_of_line`; its mid-line assertion had
captured
the pre-fix (clamped) cursor position. Its whole-line assertion already
expected the cursor on the newline, so the test is now internally
consistent.
- `cargo test -p vim`: 540 passed, 0 failed.
- Vim visual-mode delete is unchanged (`is_helix()` is false for Vim
modes).

Release Notes:

- Fixed Helix mode placing the cursor on the wrong character after
deleting a selection that ends at the end of a line.

---------

Co-authored-by: dino <dinojoaocosta@gmail.com>
2026-07-02 15:38:22 +00:00
saberoueslatiandDanilo Leal a955005b6f editor: Update gutter hover tooltip on modifier changes (#58880)
## Context

The gutter hover button can represent either adding a breakpoint or
adding a bookmark depending on whether the secondary modifier is
pressed. Previously, the visible tooltip did not update when the
modifier changed while the popover was already open. This moves the
gutter hover intent into a shared state used by both the button and
tooltip, so the label, metadata, icon, color, click action, and
displayed keybinding all stay in sync.

Closes #58821

## How to Review

`crates/editor/src/editor.rs` adds a shared gutter hover intent type and
a custom tooltip view that reads the current modifier state while
rendering. Review that bookmark and breakpoint behavior map consistently
across the button icon/color, click action, tooltip label, metadata, and
keybinding.

`crates/editor/src/editor_tests.rs` adds a regression test covering the
tooltip intent selection with and without the secondary modifier.

Manual test after the fix below :

[Screencast from 2026-06-09
01-30-23.webm](https://github.com/user-attachments/assets/ef465eb9-e659-44da-93a6-a511c84e9401)

## Self-Review Checklist

- [x] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the UI/UX checklist
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Fixed the breakpoint/bookmark gutter popover not updating when
modifier keys change.

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2026-07-02 14:38:04 +00:00
Bennet Bo Fenner e005d148de Refactor agent settings UI code (#60274)
This PR removes/simplifies some APIs that were leftover after moving the
agent settings from the agent panel into the agent settings UI.
Behavior/UI should be identical.

- Removed `ConfigurationViewTargetAgent` since only a single variant was
used
- Removed `configuration_view` and `configuration_view_v2` and replaced
it with `settings_view`
- Removed all the custom configuration views that were replaced by the
API key view abstraction
- Removed `intitial_title` and `initial_description` and moved it to
`ProviderSettingsView`

Release Notes:

- N/A
2026-07-02 14:32:34 +00:00
a378682f2f text_finder: Add collapsible file groups (#60193)
## Summary

Add a chevron (`Disclosure`) to each file group header in Text Finder,
letting you fold/unfold that file's matches. Fold state is cleared
whenever a new search starts.

## Test plan

- [x] Open Text Finder, run a search with matches in multiple files
- [x] Click a header's chevron, confirm its matches hide/show and
selection lands on a visible row
- [x] Start a new search, confirm folded state doesn't carry over

Release Notes:

- Added the ability to collapse per-file match groups in Text Finder

---------

Co-authored-by: ozacod <ozacod@users.noreply.github.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2026-07-02 13:49:41 +00:00
Xiaobo Liu d9ebd07d9a command_palette: Show scrollbar in command palette (#60239)
Enable the command palette picker scrollbar while preserving the
one-shot reopen behavior.

---

Release Notes:

- N/A or Added/Fixed/Improved ...

Signed-off-by: Xiaobo Liu <cppcoffee@gmail.com>
2026-07-02 13:23:17 +00:00
Smit Barmase f1f026ef30 workspace: Fix panic when discarding a draft workspace (#60279)
To reproduce:

1. Open a git project with the agent sidebar, ideally with no other
threads in the sidebar.
2. Create a thread in a new git worktree and type into it without
sending.
3. While still in that worktree workspace, hit New Thread. The parked
draft must now be the last activatable entry in the sidebar.
4. Hover the parked draft → click Discard Draft
5. 💥

Release Notes:

- Fixed a panic when discarding a draft workspace.
2026-07-02 13:13:46 +00:00
Neel 27b7fc4cbb editor: Fix panic when restoring empty selections on undo/redo (#59372)
Closes FR-81.

Also updates the error log, as the linked issue is closed.

Release Notes:

- Fixed panic when restoring empty selections on undo/redo
2026-07-02 13:07:42 +00:00
Neel 818e0d1ca4 editor: Fix panic when confirming completion across buffers (#59471)
In multi-buffer context, `do_completion` resolved the completion's
replace range anchors against whichever buffer currently held the newest
selection. If that selection had moved into a different file's excerpt
(while the menu remained open), the anchors belonged to a different
buffer and caused a panic.

This PR adds a guard to confirm the completion buffer and selection
buffer is the same.

Closes FR-76.

---

Release Notes:

- Fixed a panic that could occur when confirming a completion in a
multibuffer if the cursor had moved into a different file
2026-07-02 13:07:34 +00:00
Marco Grootanddino dd05e450e6 Fix crash when trashing all untracked files (#60235)
# Objective

Fixes a crash when trashing a large number of untracked files from the
Git Panel, caused by unbounded OS thread spawning (thread explosion).

## Solution

`GitPanel::clean_all()` builds one deletion task per untracked file and
then awaits them one by one. Since GPUI tasks start executing as soon as
they are spawned, not when they are awaited, all deletions run
concurrently. Each of them called `RealFs::trash`, which spawned a
dedicated OS thread per call, so a large enough batch exceeded the OS
per-process thread limit and panicked at the `.expect("The os can spawn
threads")` in `RealFs::trash`.

This PR replaces the dedicated thread with `smol::unblock`, which runs
the blocking `trash::delete_with_info` call on a shared thread pool that
is capped and queues additional work instead of spawning more. This is
the same idiom already used elsewhere in the file (e.g. `atomic_write`)
for blocking filesystem work.

## Testing

- Did you test these changes? If so, how?
yes, reproduced using steps in the issue before and after and confirmed
fix works.


https://github.com/user-attachments/assets/d3bcd049-485a-486f-877a-0e5c21b7917c

Reproduction steps here:
https://github.com/zed-industries/zed/issues/60216

## Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #60216

---

Release Notes:

- Fixed a crash caused by spawning one thread per file when trashing a
large number of untracked files from the Git Panel.

---------

Co-authored-by: dino <dinojoaocosta@gmail.com>
2026-07-02 13:01:57 +00:00
Bennet Bo Fenner 219d2fe451 zed: Respect default_open_behavior when opening file from Finder (#59661)
Follow up to #59551 so that it also works when opening a single file,
e.g. from finder

See #59950

Release Notes:

- N/A
2026-07-02 12:56:04 +00:00
Marshall Bowers df7a06b5ff cloud_api_types: Remove unused AcceptTermsOfServiceResponse type (#60226)
This PR removes the `AcceptTermsOfServiceResponse` struct, as it is no
longer used.

Release Notes:

- N/A
2026-07-02 12:38:43 +00:00
Bennet Bo Fenner 6957c32e53 settings: Remove unused message_editor setting (#60260)
Used this at one point when we still had chat in Collab, but now it's
unused.

Release Notes:

- N/A
2026-07-02 11:45:37 +00:00
Ankan MisraandPiotr Osiewicz 06164beceb lsp_button: Fix missing server metadata after restart (#55162)
Restarting an LSP from the picker drops the server's metadata (version,
memory, "View Logs") even though the new server is healthy. Reproduces
with `vtsls`, `eslint`, `rust-analyzer`, and others; `vlsls` doesn't.

The button kept id-keyed state in
[`health_statuses`](https://github.com/zed-industries/zed/blob/main/crates/language_tools/src/lsp_button.rs#L159)
and
[`servers_per_buffer_abs_path`](https://github.com/zed-industries/zed/blob/main/crates/language_tools/src/lsp_button.rs#L161),
but never handled
[`LspStoreEvent::LanguageServerRemoved`](https://github.com/zed-industries/zed/blob/main/crates/project/src/lsp_store.rs#L4066)
— there was even a [stale
TODO](https://github.com/zed-industries/zed/blob/main/crates/language_tools/src/lsp_button.rs#L860)
claiming the event wasn't emitted (it's emitted from [five
sites](https://github.com/zed-industries/zed/blob/main/crates/project/src/lsp_store.rs#L11190)
in `lsp_store`). On restart the dead id lingered next to the new one in
both maps, and rendering picked the wrong entry.

Fix: handle `LanguageServerRemoved` and evict the dead id from both
maps. `binary_statuses` is left alone — it's name-keyed and shared
across restart cycles to drive the "Downloading… → Starting…" UX.

The cleanup is extracted to `LanguageServers::remove_server` so it's
directly unit-testable. Added four tests covering health eviction,
per-buffer eviction with empty-entry pruning, `binary_statuses`
preservation, and the full restart sequence.

[PR #50417](https://github.com/zed-industries/zed/pull/50417) attempted
this earlier with a `LanguageServerAdded` handler. @SomeoneToIgnore
flagged that as the wrong hook ([buffer
registration](https://github.com/zed-industries/zed/blob/main/crates/language_tools/src/lsp_button.rs#L919-L948)
is what populates state, not startup) and asked for tests. Handling
`LanguageServerRemoved` is a cleaner fit — it's the natural counterpart
to registration, and it also fixes the related case where stopping a
server (without restart) leaks state.

## Verification

Reproduced on `main` and verified the fix on this branch with `vtsls`
and `eslint` against a small TypeScript project.

| Before restart | After restart on `main` (bug) | After restart on this
branch (fix) |
|---|---|---|
| <img width="588" alt="vtsls row before restart — version, memory, View
Logs all visible"
src="https://github.com/user-attachments/assets/bdd2610b-cf8f-4ea1-bc45-f363b098c146"
/> | <img width="536" alt="vtsls row after restart on main — metadata
gone"
src="https://github.com/user-attachments/assets/66b3eefd-f801-4bfd-8b80-5f0e20fb3bc6"
/> | <img width="554" alt="vtsls row after restart on fix branch —
metadata persists"
src="https://github.com/user-attachments/assets/51d4df48-1223-4b21-856f-72d4c1eb2a6a"
/> |

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #53627

Release Notes:

- Fixed missing language server metadata in the LSP menu after restart.
</content>

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2026-07-02 11:00:16 +00:00
loadingaliasandChristopher Biscardi 1a2bf64b5b editor: Accumulate consecutive KillRingCut line kills (#51761)
Closes #22490

## Summary
• Keep kill-ring state as a dedicated global structure (`text`,
`metadata`, `row`, `column`, `buffer_id`) instead of a raw clipboard
wrapper.
• Update `editor::KillRingCut` to append consecutive empty-line kills
only when all are true:
   - one selection only
   - previous selection was empty
   - same row/column
   - same buffer

• Preserve existing behavior for non-empty and multi-selection cuts by
replacing the ring payload instead of appending.
• Preserve yank metadata behavior through the existing clipboard
selection metadata path.
• Add regression coverage in
`editor_tests::test_kill_ring_cut_accumulates_multi_line_kills`.

## Verification
 • `cargo fmt --all -- --check`
 • `./script/check-keymaps`
 • `./script/clippy -p editor`
 • `cargo test -p editor -- --nocapture`
• `cargo test -p editor
editor_tests::test_kill_ring_cut_accumulates_multi_line_kills --
--exact`
 • `cargo test -p editor test_cut_line_ends -- --exact`

## Manual
• `Ctrl+K`, `Ctrl+K`, `Ctrl+Y` with repeated line-end kills at same
caret location pastes concatenated text.
• Non-empty selection cut and multi-selection still replace as before
(no unintended append).
 • Cut in one buffer then cut in another does not cross-append.
 • Moving caret between kills does not append.
 • Undo/redo around cut+yank path works cleanly.

Release Notes:

- Fixed Emacs-style kill-ring behavior so successive `KillRingCut`
operations at the same caret context are accumulated and pasted together
via one `KillRingYank`, while preserving existing non-empty selection
and multi-selection semantics.

---------

Co-authored-by: Christopher Biscardi <chris@christopherbiscardi.com>
2026-07-02 10:16:01 +00:00
6bfbd4d09d Fix relative line number calculation when the first row is wrapped (#53759)
fixes #53726
Compute the base delta from the first visible, non-filtered row instead
of using rows.start. This avoids off-by-one numbering when rows.start is
a wrapped continuation that gets filtered out. Ensure deleted lines
still advance the relative counter even when they are not numbered. Add
a test for the wrapped scrolling case.
P.S. This is my first time using rust for a serious pull request and
let's say I'm a little bit rusty with it.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A or Added/Fixed/Improved ...

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2026-07-02 09:49:52 +00:00
mertkanakkocandPiotr Osiewicz c3b66b9c5c Project/use line hint for search (#58871)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

This PR makes two changes:

1. detect() now returns the line number of the first match instead of
just a boolean.
2. This line number (line_hint) is threaded through the pipeline and
passed as a subrange to query.search in full buffer scan, so the full
buffer scan starts from where the first match was already found instead
of the beginning of the file.
 
 ## Scope

  - This optimization only applies to **local search** (not remote).
- It is only effective for **single-line text and single-line regex**
queries. For multiline queries, `detect()` returns `line_hint = 0`, so
the full buffer is scanned from the beginning as before.
- It does not apply to already-open buffers, which always receive
`line_hint = 0`.
  
  ## Test
i tried to search the word "typeably" in the file
"pkgs/development/haskell-modules/hackage-packages.nix" of the repo
[nixpkgs](https://github.com/NixOS/nixpkgs) given in the comment:
[comment](https://github.com/zed-industries/zed/issues/38799#issuecomment-4088491295).
Result seems promising:
 
**with line_hint: 
search: 45.21ms** 

**without line_hint:
search: 508.05ms** 

I measured the time within the function: "handle_find_all_matches"

## Assumption

The core assumption is: if the search query is long enough (after 4 or 5
chars), the probability of finding multiple matches in a single file is
low. In that case, re-scanning the content before line_hint is
unnecessary — detect() function already confirmed there is no match
there.
 
Changes maybe can make an improvement on issues #38799 and #58905

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2026-07-02 09:46:33 +00:00
Lena 71e9310045 Add Guild board automation (#60266)
Automates the Guild contributor program on project board #74 so the
cohort is recognized and kept unblocked without manual babysitting.

- Move a board issue to In Progress when a Guild member self-assigns it,
and post a friendly heads-up when they are assigned an issue that is not
on the board.
- Flag when a Guild member opens a new PR while another of theirs is
still open, to help them land work before spreading thin.
- Check in on quiet assignments and, if an assignee stays silent, free
the issue back to a to-do column so others can pick it up; a "guild
hold" label lets maintainers pause check-ins after they have followed
up.
- Share a weekly digest of what the Guild shipped.
- Label PRs from Guild members and recognize a Guild contributor tier on
the community PR board.

Release Notes:

- N/A
2026-07-02 09:46:22 +00:00
Ben Brandt 307a953190 wgpu: Use wgpu from crates.io (#60264)
Our patch made it upstream! So we can go back
https://github.com/gfx-rs/wgpu/releases/tag/v29.0.4

Release Notes:

- N/A
2026-07-02 09:36:27 +00:00
Yue Fei 600c5b98e2 docs: Add note to Windows building docs (#60104)
# Objective

Microsoft has decoupled the MSVC version from the Visual Studio version
starting with Visual Studio 2026 (see [this
blog](https://devblogs.microsoft.com/cppblog/new-release-cadence-and-support-lifecycle-for-msvc-build-tools/)),
meaning that the previous traditional naming conventions were obsolete.
For Visual Studio 2026 (including future newer versions of VS) users,
the existing docs will probably confuse them, as they cannot find out
the components named like "MSVC v145 - VS 2026 C++ ..." in present
Visual Studio Installer.

## Solution

Add a note next to the dependencies.

## Testing

Docs are no need to test. (Maybe?)

## Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-07-02 09:11:42 +00:00
SudarshandSmit Barmase 14d556c3d1 project_panel: Wrap filenames in code spans in confirmation dialogs (#53068)
Closes #53060 

Filenames with double underscores (e.g. __init__.py) were rendered as
Markdown bold in confirmation dialogs because the prompt renderer
interprets the message as Markdown. Wrap filenames in backticks so they
render as inline code instead.

Release Notes:
- Fixed filenames with double underscores rendering as bold in project
panel confirmation dialogs
 
 

<img width="327" height="186" alt="image"
src="https://github.com/user-attachments/assets/ea178055-e7e9-4a4c-80de-587fda53d894"
/>
<img width="328" height="129" alt="image"
src="https://github.com/user-attachments/assets/de93eb43-da71-41b1-9bb2-c02b86205051"
/>
<img width="329" height="175" alt="image"
src="https://github.com/user-attachments/assets/eed19f8a-1a99-4485-abf6-57c506e01e00"
/>

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2026-07-02 09:11:26 +00:00
Remco Smits cf7248308b git_store: Avoid redundant work in worktree git repository update (#60205)
## Objective

While profiling https://github.com/zed-industries/zed/issues/60102 I
noticed `GitStore::update_repositories_from_worktree` does unneeded
work. It fires on every `WorktreeUpdatedGitRepositories` event, which
under filesystem pressure (`rescan: user dropped`) repeats roughly once
per second and can fire more frequently in a large monorepo with many
repositories, since the redundant work scales with the number of
repositories.

## Solution

In `crates/project/src/git_store.rs`:

- Drop the per-iteration `Arc<Path>` clone in the repo lookup; compare
the borrowed reference instead.
- Hoist the `is_trusted` (`can_trust`) computation out of the loop since
it only depends on `worktree_id`.

No behavior change is intended; this is purely reducing redundant work
per event.

## Notes

The *frequency* of these events originates upstream in
`LocalWorktree::changed_repos` (`crates/worktree/src/worktree.rs`),
which re-emits an `UpdatedGitRepository` whenever `git_dir_scan_id`
changes on a full rescan. That path is intentionally left untouched here
since it involves scan semantics; this PR only addresses the redundant
work on the consumer side.

## Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

---

Release Notes:

- N/A
2026-07-02 09:08:18 +00:00
Warya WayneandSmit Barmase e2deea1d5b markdown: Make linked images clickable (#59525)
# Objective

Make images nested inside markdown links (e.g., README badges)
clickable, so they behave like normal markdown links.

Previously, linked images rendered correctly but were not interactive in
markdown previews: they did not show a pointer cursor, could not be
clicked to open their target URL, and did not expose link actions
through the context menu.

## Solution

Changed the `MarkdownElement` to detect when an `<img>` tag is inside a
`<a>` tag during rendering. When a linked image is rendered:

- The wrapper `div` gets a `cursor_pointer` style and an `on_click`
handler that opens the link URL (or delegates to the `on_url_click`
callback if set).
- The wrapper also captures right-click events to populate the context
menu with "Copy Link" via `capture_for_context_menu`.
- The `on_url_click` closure type was changed from `Box<dyn Fn>` to
`Rc<dyn Fn>` to allow cloning across multiple handlers.
- When a linked image fails to load, the fallback element's `on_click`
now calls `cx.stop_propagation()` to prevent the event from bubbling to
the parent link wrapper and opening the URL twice.

The feature is gated behind `!self.style.prevent_mouse_interaction` so
it respects existing interaction-prevention settings.

## Testing

- `cargo test -p markdown`: 95 tests passed.
- Manually verified in markdown preview that badge/image links open
correctly and right-click shows "Copy Link".
- Verified existing markdown tests continue to pass.

## Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

---

Release Notes:

- Fixed images inside markdown links not being clickable.


https://github.com/user-attachments/assets/df2a8d8f-b002-47f9-b139-815ee713700b

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2026-07-02 08:00:19 +00:00
Smit Barmase 7543759671 Add new area labels to track mapping - 2 (#60247)
| Label | Description |
|---|---|
| `area:ai/agent thread/sandbox` | Feedback for Zed's Agent sandboxing |
| `area:text finder` | Issue about text finder |
| `area:gpui/graphics` | Related to graphics issues in GPUI |

Release Notes:

- N/A
2026-07-02 07:42:58 +00:00
Danilo Leal 8955d227a4 markdown_preview: Use UI font for base font size (#60212)
This PR makes the `markdown_preview_font_size` setting be based on the
UI font size instead of the buffer UI font size. I typically use a much
smaller code font than UI font, and that made reading the markdown
preview super small. I don't think this will be uncommon because the
dimensions between mono and non-mono typefaces are different...

Release Notes:

- Changed the markdown preview to fall back to the UI font size instead
of the buffer font size when `markdown_preview_font_size` is unset.
2026-07-02 05:04:24 +00:00